Designing experiences for virtual reality is the most exciting thing I do! I love being able to combine the spatial thinking of my architectural design background with web/mobile interaction and audio to create cool shit. I’m currently working on designing and building a VR game called Sonar and an interacactive music experience called Scapes.
Prior to succumbing to the draws of VR and installation art, I worked on the user experience and user interface design for a variety of clients. Most of my time working on web/mobile interaction was at an action sports media startup, RatherBe, where I was the design lead.
I spent a little over two years working as a designer and project manager for Oakland based start-up, Hyphae Design Lab. Our work was focused bridging the gap between architectural/urban design and applied biological systems to help achieve more sustainable cities. The student works here explore the use of digital fabrication to create novel material tectonics and systems of construction.